Grappleisdesignedtobeasimplenetworklayer,allowingtheadditionofmultiplayerfeaturestoagame(orotherapplication)foraslittleasadozenlinesofcode.Howeveritisalsofullyfeatured,soifyouwantmorefromyournetworking,youcanhaveit.
BasicFeaturesSimpleclient-servernetworkingKeepsallclientsawareofallotherclientsPasswordedserversDatatransferviaTCP,UDP,orreliableUDPSynchronisedvariables,allowingusewithoutmessages
AdvancedFeaturesNetworkmessengingbyeitherapushorapullmodel,oramixtureofbothMultiplemethodsofqueryingusersUserGroupsforclientbandwidthsavingNetworkloadreactingdatatransmissionandretransmissionBackgroundpingingtomonitornetworkstatesServerfailoverAfullyfunctionallobbysystemNATtraversalusingSTUNandTURN
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