Final-Fantasy-VII-Remake-Style-Unreal-Engine-4-LoR

我要开发同款
匿名用户2024年07月31日
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技术信息

开源地址
https://modelscope.cn/models/sd_lora/Final-Fantasy-VII-Remake-Style-Unreal-Engine-4-LoRA
授权协议
Apache License 2.0

作品详情

Fial Fatasy VII Remake style (UE4) LoRA

Makig models ca be expesive. Do you like what I do? Cosider supportig me oPatreo?️ or feel free tobuy me a coffee

UPDATE: Retraied o NED.

  • For v1 aweight aroud 0.65 works fie from my tests. Triggers with ff7r style.

  • For NED versio use weight 1 o Never Edig Dream (v1.0). Triggers with ff7r style. I'll maybe trai aother oe o NED 1.22 to make it accurate o that oe too.

Also this came up kid of biased towards FF7 characters, so while this is maily a style LoRA, it could replicate characters from the mai cast of the game fairly well without embeddigs or additioal LoRA.

V1 origial descriptio:
This is kid of experimetal. I wated to see if I could fietue a aime model to replicate the style of a game i Ureal Egie. I thik this was kid of a success. It works o AbyssOrageMixV2 with a ormal egative prompt, or o AyLoRA with my usual egative prompt with egative embeddigs (but do't mix them up, as that eg prompt does't work well o AOM with this LoRA). See the examples for the various comparisos.

How to use LoRA's i auto1111:

  • Update webui (use git pull like here or redowload it)

  • Copy the file to stable-diffusio-webui/models/lora

  • Select your LoRA like i this video

  • Make sure to chage the weight (by default it's :1 which is usually too high)

功能介绍

Final Fantasy VII Remake style (UE4) LoRA Making models can be expensive. Do you like what I do? Con

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